IntroductionÂ
For this post I will be creating the weapon that I have researched in a previous post. I will be creating my hammer in 3DS max and I will be putting all the skills I have learned into the design of this hammer. I aim to have a completed hammer that looks good and shows off what I have learned.
Creating the base shape
First I created the standard shapes which was really easy to do. The only difficulty I had was with lining up the shapes and making sure that they were in the right proportion. However, I then struggled with getting the round bit of my hammer because there was no shape that resembled my design.
I then had to create the other end of the hammer. This took a little more work as there was no standard shape that looked how I wanted it to. So I got a shape that looked similar to it and changed its vertices to make it look more like the shape I want it to.
Detail
Now that I had the basic shape I decided to add details to make it look more like my drawings. To make the anvil I had to first draw it using the spline tool and then add an editable Polly to then use the extrude tool to finally make it 3D. I also had to use the shell tool as my anvil was hollow and I needed it to be filled. So it looked the same on the other side. To create the gem on the bottom of my hammer I got a shape that looked like it and changed the proportions.
I then continued to add details by first using the chamfer tool to make my hammer look more realistic. I then added my straps by using the helix tool and extruded it to make it look like a strap for a weapon. I then did the same thing for my band but I turned down the amount of turns to one. So it made one round band added to the design of my hammer. Finally, I textured my hammer this was quite a difficult task as I struggled to find the exact texture that fit with my design. But I managed to find the right textures for each part of my hammer.
Evaluation and reflectionÂ
Overall, I think this project went well for me as I planned my time effectively and I think I have a good end product. It was important for me to plan my time effectively as I had to plan and create my weapon in a short period of time. I’m happy with my end result but I wish I had some more time just to add more of a scene around my weapon to make it more interesting. I asked for some feedback on my design and other people also thought that I should have added more to the background of my weapon. If I was to do this project again I would properly do a more complicated design to challenge myself. As i feel I could do more complex designs using what I have learned for completing this project.